I cannot express enough hatred for Blender as someone with a hobby-level interest in 3D modeling. It really exemplifies the biggest problem with software as a whole in the modern day- the urge to constantly update to questionable effect combined with the base presumption that anyone using the program is not just intimately familiar with every nook and cranny, but will be willing to memorize the buttfuck random placements of every feature that are shuffled like playing cards two or three times a year every year. In my experience, 3D modeling software made for entertainment purposes is typically genuinely better put together because their developers put in one iota of effort into user accessibility and clarity of design- the way that people write off these flaws as just the basic hurdle you need to get over to learn to model, makes my blood boil. Modeling isn't hard, you just can't be bothered to use common sense to make a halfway decent program. you'll toil away for the rest of your life on this free program and do nothing to make it easier and just make a worse and buggier experience for every artist tricked into believing that this puddle of filth is the baseline you need to acclimate to to be capable of making anything.
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